After the last opening night of the 16th Campaign, Laser, EazyE and I have kind of come to the conclusion that, if we are short on pilots, we should devote all personnel to the A-A portion of the Package and let the AI handle the A-G, at least until the skies are under control. As much as some prefer A-G, including myself, the first 5-6 missions just have too many enemy aircraft.
So, we can try that routine.
Also, The basic Falcon Night checklist is still up on the board somewhere. I would suggest printing it out. It will make Falcon Life a lot easier for all.
Lurch Out
About BMS Tacticals/Campaigns
Re: About BMS Tacticals/Campaigns
The only way to WIN any battle / campaign / war is to have "AIR SUPERIORIORTY", So you MUD MOVERS need to sharpen your A2A skills at least until we gain that EDGE.
Re: About BMS Tacticals/Campaigns
I prefer to use a combination of both Air to Air and attacks on the runways. Provide enough air support to allow the mud movers to hit the runways so the flights can't take off.
Who is online
Users browsing this forum: No registered users and 55 guests