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Re: SA17 Without Harms

Posted: Mon May 08, 2017 5:54 pm
by Cyborg
Probably Sunday Coolio.
I haven't been able to kill one yet but I can evade their first shot at nearly 100% now. Once I get inside of 10nm they volley 4+ missiles at me and I haven't been able to evade them without dropping stores.

Re: SA17 Without Harms

Posted: Mon May 08, 2017 9:24 pm
by Laser
I now have ITO installed as well..

May try to meet up with you guys on Sunday.

Re: SA17 Without Harms

Posted: Wed May 10, 2017 1:46 pm
by Wayc00lio
Excellent. Let's try and get one up on Sunday then. See you then fellas :-)

Re: SA17 Without Harms

Posted: Sat May 13, 2017 9:33 am
by Cyborg
Do you guys want to try to get this up at 0900 or 1900 CST?
I'm in a bowling tournament at 1300 CST so I wont be available mid-day.

Re: SA17 Without Harms

Posted: Sat May 13, 2017 3:24 pm
by Wayc00lio
I can only make it for the 0900 one. 1900 is too late for me.

I take it this will be tomorrow right?

Re: SA17 Without Harms

Posted: Sat May 13, 2017 7:53 pm
by Cyborg
Yes, tomorrow. I'll be here for 0900 then.

Re: SA17 Without Harms

Posted: Mon May 15, 2017 4:03 pm
by Wayc00lio
Sorry Cyborg. Something came up and I couldn't make it.

Re: SA17 Without Harms

Posted: Mon May 15, 2017 8:49 pm
by Laser
We did fly Sunday morning.. we carried "Spice Bombs" but when we reached the target we figured out that we did not know how to drop them.. Duh! :roll:

Oh well, we will be better prepared next time. 8-)

Re: SA17 Without Harms

Posted: Sat May 20, 2017 10:18 am
by Wayc00lio
Not sure I've dropped spice bombs. Those glide bombs (GBU38s?) might be a good way to kill SA17s. Good stand off. I'm not sure of the inventory of the Israel theatre though. They are just like dropping JDAMs. Piece of cake.

Re: SA17 Without Harms

Posted: Sun May 21, 2017 10:28 am
by Cyborg
They are similar to GBU's Coolio but they have to be programmed with target points. Precision steerpoints and radar locks will not guide the bombs. From what I understand, there is no communication between the bomb and the avionics in the jet. The only thing you can do is set the target number on the bomb then it's tied to that target and that target only.